Elements & Spells
For those coming from D&D, spells in Cogs will be both familiar and a bit different.
In Cogs, you wield elements like weapons – and you need to be proficient with them to use them to their fullest extent.
Each of the four mundane elements (Earth, Fire, Air, and Water) have associated sub-elements. As part of our showcase, we’re going to look at Fire.
Element (Subelement) | Damage | Critical Effect | Properties |
Fire (Light) | 1d4 radiant | blinded | wide, versatile |
Fire (Flame) | 1d8 searing | burn 1d8 | versatile |
Fire (Lightning) | 1d12 shocking | spread 1d6 | two-handed |