Elements & Spells

For those coming from D&D, spells in Cogs will be both familiar and a bit different.

In Cogs, you wield elements like weapons – and you need to be proficient with them to use them to their fullest extent.

Each of the four mundane elements (Earth, Fire, Air, and Water) have associated sub-elements. As part of our showcase, we’re going to look at Fire.

Element (Subelement)DamageCritical EffectProperties
Fire (Light)1d4 radiantblindedwide, versatile
Fire (Flame)1d8 searingburn 1d8versatile
Fire (Lightning)1d12 shockingspread 1d6two-handed