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System Basics
Roll 2d6 and add any modifiers. If your roll meets or exceeds the difficulty set by your game master, the roll is a success.
Combat
Combat and other time-sensitive situations take place in six-second rounds where every creature involved gets to act on their turn.
Creature Types
Descriptors Descriptors are places in front of the creature type. A Human Soldier, for example is a Sapient Homid while a Malevolence is an Undead Fiend. Subtypes Subtypes are listed in parentheses and separated by commas. Creatures can have any number of subtypes. A Bobgoblin Theif is listed as a Sapient Homid (gnome, goblinoid). This…Read More
Equipment
This section is under construction! Currency Standard Exchange Rates Base Coin Silver Penny Brass Slug Lead Sterling / Gold Dollar Auric Guinea Adamant Star Silver Penny (p) 1 1/50 1/100 1/10,000 1/1,000,000 Brass Slug (🜃) 50 1 1/50 1/5000 1/500,000 Lead Sterling (♄)/ Gold Dollar (D) 100 50 1 1/100 1/10,000 Auric Guinea (☼) 10,000…Read More
Damage & Conditions
Health and Will are measurements of your general wellbeing. The tolls of taking damage, pushing yourself to your limits, or commanding unnatural powers are represented by these traits. Further complications are defined by Conditions.