Table of Contents

Gnome

Gnomish society is built around a loose caste system defined by guild families devoted to their trades.

Creature Type. Sapient Homid

Legacy: Fae. You have advantage on saving throws against being charmed, and magic can’t put you to sleep.

Size. Gnomes are between 3 and 4 feet tall and average about 40 pounds. Your size is Small.

Speed. Your base speed is 30 feet. 

Darkvision. You have superior vision in dark and dim condition sand can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You cannot discern color in darkness, only shades of gray.

Languages. You can speak, read, and write one mundane language (usually Terran).

Gnomish Lineages

Bob

Artificer’s Lore. Whenever you make a Brilliance check related to magic items, alchemical objects, or technological devices, you can roll with expertise. If you have expertise in the relevant skill, you instead make the roll with advantage.

Mechanical Savant. You are proficient with one firearm of your choice or have expertise with one set of artisan’s tools.

Language. You can speak, read, and write elvish or dwarven.

Gob

Descended from bobs and hobs touched by the roiling chaos gobs have accumulated numerous unfavorable nicknames. While the first gobs were born after the shattering of the Faewylds, a few hob and bob parents are still sometimes horrified when their children are both with green skin and batlike features.

Lacking their own guild families, gobs attach to whatever culture they can. As such, the vast majority of gobs flock to the frontier worlds where their unusual nature is less notable. The rare gobs who live and affiliate with their bob and hob kin are often known as bobgoblins and hobgoblins.

Many gobs turn to a life of crime finding their natural ability to avoid pass through barriers particularly lucrative.

Mad Dash. When you take the sprint action, you can use your Instinct score for your Athletics roll. When you do, you instantly teleport to a destination you can see in range and are not limited by conventional movement restrictions. You leave behind footprints and a normal trail as if you’d run through the intervening space and onlookers process your movement as an unstoppable blur. This can result in oddities like footprints leading up or down vertical walls. You can do this a number of times per day equal to one third of your level (rounded up).

Language. You can speak, read, and write goblin.

Hob

Also known as cottage, country, or garden gnomes depending on status and profession, hobs are more at peace in the rural countrysides that still remain outside the civilization centers of Terra Mundus.

Most old money gnomes are hobs content to live on their estates away from the complications of city life. They may not generally be as clever as bobs, but most aren’t afraid to put in good-old-fashioned hard work.

Coming Soon!