Magus

Magi are practitioners of the arcane arts. They are talented and focused spellcasters. As a magus, you gain the following features. Primary Attribute: See Specialty Health and Will Health Dice 1d6 per magus level Health Points at 1st Level 6 + Resilience Health Points at Higher Levels 4 + Resilience Will Dice 1d8 per magus

Scoundrel

Whether disappearing into a crowd or exaggerating the value of a rare treasure, a scoundrel’s gifts lie in controlling what other people see and believe. As a scoundrel, you gain the following features. Primary Attribute: Presence Health and Will Health Dice 1d8 per scoundrel level Health Points at 1st Level 8 + Resilience Health Points

System Basics

Roll 2d6 and add any modifiers. If your roll meets or exceeds the difficulty set by your game master, the roll is a success.

Gnome

Gnomish society is built around a loose caste system defined by guild families devoted to their trades. Creature Type. Sapient Homid Legacy: Fae. You have advantage on saving throws against being charmed, and magic can’t put you to sleep. Size. Gnomes are between 3 and 4 feet tall and average about 40 pounds. Your size

Human

The most common humans are biglings and halflings. In urban environments, the two peoples often find each other and form strong diverse human communities. The same cannot always be said of more rural communities. Attribute Increase. +1 to Any Creature Type. Sapient Homid Legacy: Celestial. You are resistance to radiant damage. Coming Soon! Human Lineages

Elf

Elves are descendants from homidians and fae creatures. They can be identified by their hominid form and pointed ears. As an elf, you have the following traits. Creature Type. Sapient Homid Legacy: Fae. You have advantage on saving throws against being charmed, and magic can’t put you to sleep. Size. Adult elves range from just

Dwarf

History and Culture

Dwarves are the only native sapients on Terra Mundus descendant from elementals, specifically xorn. Despite not being descendant from homidians, they are often mistaken for homids as a result of their smooth skin and plentiful head and facial hair. Tails are rare among dwarves, but are disproportionately represented in cave dwarves.