Table of Contents

Human

The most common humans are biglings and halflings. In urban environments, the two peoples often find each other and form strong diverse human communities. The same cannot always be said of more rural communities.

Ancestry. Homid

Creature Type. Sapient Being

Legacy: Celestial. You are resistance to radiant damage and have the Divine Right trait.

Divine Right. When you make a Presence skill challenge or save, you can risk will instead of spending it when rolling with determination. You can do this a number of times per day equal to one third of your level (rounded up).

Diluted Birthright. As descendants of the long-dead Nephelim and their archons, humans have survived the divine purge through a dilution of their celestial heritage. Each Lineage expresses a second legacy.

Speed. Your base speed is 10 meters.

Human Lineages

Bigling

Legacy: Natural. You are resistant to vibration damage and you have the Determined Survivor trait.

Determined Survivor. When you roll with determination, you can use a d8 rather than a d6. You can do this a number of times equal to one third of your level (rounded up).

Bigling Versatility. You have proficiency with two skills and one tool.

Size. Biglings average just under two meters. Most humans are medium, but rare exceptions are small or tall.

Coming Soon!

Halfling

Legacy: Fae. You are resistant to psychic damage and have the Fae Luck trait.

Fae Luck. When you roll a wyld die and dislike the result, you can reroll the die, but must use the new result. You can use this a number of times equal to one third of your level (rounded up). This count resets after a long rest.

Size. Halflings generally range from just over three to four-and-a-half feet tall, though a rare few are nearly five feet tall. Your size is Small.

Unassuming.

Vitruvian

These very tall four-armed humans are the closest surviving relatives of the nephilim. While they were once prolific throughout the worlds, their numbers dramatically declined during the fall. Despite their stronger celestial heritage, most vitruvians are low-born. Most humans native to Nephachora are vitruvians.

Vitruvians who leave their small villages to seek their fortunes in the city tend to join bigling and halfing communities.

Legacy: Elemental. You are resistant to toxic damage and have the Primordial Endurance trait.

Primordial Endurance. You have advantage on saving throws that would alter your form or inflict the poisoned or petrified conditions.

Four arms. You have four arms, allowing you to carry more objects or wield more weapons than people with two hands. This does not allow you to take extra actions or bonus actions on your turn.

When hand/arm is rolled on the injury chart, roll a d4. On a roll of 1 or 4, a lower arm is injured. On a 2 or 3, mark your injuries as normal.

Size. Virtuvians stand between 10 and 12 feet tall. Your size is Tall.