Human
The most common humans are biglings and halflings. In urban environments, the two peoples often find each other and form strong diverse human communities. The same cannot always be said of more rural communities.
Attribute Increase. +1 to Any
Creature Type. Sapient Homid
Legacy: Celestial. You are resistance to radiant damage.
Diluted Birthright. As descendants of the long-dead Nephelim, humans have been marked by more than just celestial influences. Each Lineage expresses a second legacy.
Human Lineages
Bigling
Legacy: Natural. Your determination die is a d8 and you have advantage on saving throws against being frightened.
Bigling Versatility. You have proficiency with two skills and one tool.
Coming Soon!
Halfling
Legacy: Fae. You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Size. Halflings generally range from just over three to four-and-a-half feet tall, though a rare few are nearly five feet tall. Your size is Small.
Coming Soon!
Vitruvian
These very tall four-armed humans are the closest surviving relatives of the nephilim. While they were once prolific throughout the worlds, their numbers dramatically declined during the fall. Despite their stronger celestial heritage, most vitruvians are low-born.
Vitruvians who leave their small villages to seek their fortunes in the city tend to join bigling and halfing communities.
Legacy: Fallen. You are resistant to caustic damage and have advantage on saving throws against being blinded or deafened.
Four arms. You have four arms, allowing you to carry more objects or wield more weapons than people with two hands. This does not allow you to take extra actions or bonus actions on your turn.
Size. Virtuvians stand between 10 and 12 feet tall. Your size is Tall.
![Huge Savings on your favorite RPGs - Only @ DriveThruRPG.com Banner: Huge Savings on your favorite RPGs - Only @ DriveThruRPG.com](https://www.drivethrurpg.com/images/site_resources/DTRPG-HugeDiscounts-BannerB.png)